Ticket #372 (closed defect: fixed)
Bad rendering at zoom level 1
| Reported by: | sbenthall | Owned by: | |
|---|---|---|---|
| Priority: | minor | Milestone: | 0.9.7 Landgate |
| Component: | FrontEnd | Keywords: | |
| Cc: |
Description
Zoom out to one zoom level and watch the vector rendering go bad. It looks like everything is proportionally distanced from each other as it should, which makes me think that the problem is in the resolution the renderer is using.
I checked to make sure the renderer resolution cache is being reset when it should be. and it appears that that all works.
My best guess now is that the base layer's getResolution method is returning an incorrect number for some reason.
Change History
Note: See
TracTickets for help on using
tickets.
